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AI Insights · Timothy · July 2025

Top 5 Slime Games on iOS in the UK: Q2 2025 Performance

Explore the performance trends of the top 5 slime games on iOS in the UK during Q2 2025, including downloads, revenue, and active users.

Top 5 Slime Games on iOS in the UK: Q2 2025 Performance

In the second quarter of 2025, the slime game category on iOS in the United Kingdom showed diverse performance trends. Here's a look at the top five games based on their weekly downloads, revenue, and active users, with data provided by Sensor Tower.

PlaySlime:Slime Simulator Game by Slime Simulator Studio experienced consistent weekly revenue, peaking at around $2.7K in mid-April. Downloads were highest in mid-April at approximately 1.8K, while active users remained stable, starting at 24.4K and ending the quarter at 22.6K.

I, Slime from Games Hub Hong Kong Limited saw a sharp decline in both revenue and downloads after its release. Initial revenue was $3.3K, but it fell to $497 by the end of June. Downloads also dropped from 3.9K to virtually zero in the same period.

My Talking Slimy: Slime Cat 3D by Pixeland LLC maintained a modest revenue, with fluctuations between $222 and $383. Downloads peaked at 799 in late May, but active users showed a slight decline from 2.9K to 2.2K over the quarter.

World of Slime Simulator Games by Solid Apps INC had relatively low revenue, ranging from $135 to $221, with downloads peaking at 172 in early April. The active user base decreased from 356 to 223 by the end of the quarter.

Super Slime Simulator from Dramaton LTD showed strong download numbers, reaching over 6.2K in mid-April. Revenue was highest at $226 in early May, while active users fluctuated, starting at 14.4K and ending at 13.9K.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025